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GeoGebra
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Skakač (Jumper)
Autor:
sonia7nis
By jumping over a pawn, "eating" it, and removing it from the board. The goal of the game is to have only one pawn left, positioned at the center of the board.
GeoGebra
Neue Materialien
Volume by Disk/Washer around y
Shells
Circle Passing Through 3 Points
Pitfalls of Disk/Washer Method
רישום חופשי
Entdecke Materialien
Problem 142
HW question locus 1
Models of the Universe
Graphisches Ableiten Beispielfunktion
مثال2
Entdecke weitere Themen
Allgemeine Dreiecke
Konfidenzintervall
Transformationen oder Abbildungen
Dreiecke
Varianz