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Projectile motion and pacman
Author:
Audrey McLaren
Set your initial velocity, angles, and position, then launch the orange with the t-slider to see if you feed the pacman!
GeoGebra
New Resources
Graphing Logarithmic Functions
Periodic Functions
Flip Flop
Art and Rotational Symmetry
What if the Exponent is an OUTPUT?
Discover Resources
Adding and subtracting integers
color-function
Basic Kinematics
Parallel/Perpendicular Lines
Machtslijnen door één punt deel 1
Discover Topics
Intersection
Poisson Distribution
Boxplot
Volume
Random Variables