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Google Classroom - Interaktiva lektioner
GeoGebra
GeoGebra Classroom - Interaktiva lektioner
Utkast
Mathematics of Computer Graphics
Affine Transformations
Lines of Sight
Three Color Models
Bezier Curves
Mathematics of Computer Graphics
Författare/skapare:
Larry Riddle
Område(n):
Matematik
,
Polynomfunktioner
,
Rotation
,
Transformationer
These apps were developed to be used in conjunction with the textbook "An Introduction to the Mathematics of Computer Graphics" by Nathan Carter, Bentley University.
Innehåll
Affine Transformations
2d Affine Transformations
3d Affine Transformations
Lines of Sight
Line of Sight Demo
Transformation Principle
Three Color Models
RGB Color Model
CMY Color Model
RGB/HSV Color Converter
Bezier Curves
Cubic Bezier Curve via Vectors
Cubic Bezier Curve via Control Points
3d Cubic Bezier Curves
General Bezier Curves
de Casteljau's algorithm
Bernstein Polynomials
Continuity for Bezier Curves
Nästa
2d Affine Transformations
Nya resurser
Square Matrix Calculator
seo tool
Nikmati Keunggulan Di Bandar Judi Terpercaya
Rotation in Cartesian Plane
Matrices - Basic Terminology
Upptäck resurser
Reflect over the line y = -x
宋聿高二數學 第四冊 4-1 拋物線 ex13
การแยกตัวประกอบพหุนามดีกรีสอง
Introduction to moments of forces.
Narava
Undersök matematisk områden
Kvadrat
Exponentialfunktion
Bråk
Naturliga tal
Stapeldiagram