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GeoGebra
GeoGebra Lesson
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Google Classroom
Googleクラスルーム
GeoGebra
GeoGebra Lesson
概要
Mathematics of Computer Graphics
Affine Transformations
Lines of Sight
Three Color Models
Bezier Curves
Mathematics of Computer Graphics
作成者:
Larry Riddle
トピック:
曲線スケッチ
,
数学
,
鏡映
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These apps were developed to be used in conjunction with the textbook "An Introduction to the Mathematics of Computer Graphics" by Nathan Carter, Bentley University.
目次
Affine Transformations
2d Affine Transformations
3d Affine Transformations
Lines of Sight
Line of Sight Demo
Transformation Principle
Three Color Models
RGB Color Model
CMY Color Model
RGB/HSV Color Converter
Bezier Curves
Cubic Bezier Curve via Vectors
Cubic Bezier Curve via Control Points
3d Cubic Bezier Curves
General Bezier Curves
de Casteljau's algorithm
Bernstein Polynomials
Continuity for Bezier Curves
次へ
2d Affine Transformations
新しい教材
Midpoint Theorem (V2): Integer Solutions
Right Triangle Inscribed in a Semicircle
End Behavior of Polynomial Functions
Building Algebra Tile Models for Trinomials
Mandelbrot 2
教材を発見
Minion Rotation
dividing perimeter of polygon in equal parts
การบวกจำนวนเต็มบวกกับจำนวนเต็มลบ
10.3.1 (1) #1146826 option 3
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