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GeoGebra Classroom
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Google Classroom
Googleクラスルーム
GeoGebra
GeoGebra Classroom
概要
Mathematics of Computer Graphics
Affine Transformations
Lines of Sight
Three Color Models
Bezier Curves
Mathematics of Computer Graphics
作成者:
Larry Riddle
トピック:
曲線スケッチ
,
数学
,
鏡映
,
回転
,
移動・変換
These apps were developed to be used in conjunction with the textbook "An Introduction to the Mathematics of Computer Graphics" by Nathan Carter, Bentley University.
目次
Affine Transformations
2d Affine Transformations
3d Affine Transformations
Lines of Sight
Line of Sight Demo
Transformation Principle
Three Color Models
RGB Color Model
CMY Color Model
RGB/HSV Color Converter
Bezier Curves
Cubic Bezier Curve via Vectors
Cubic Bezier Curve via Control Points
3d Cubic Bezier Curves
General Bezier Curves
de Casteljau's algorithm
Bernstein Polynomials
Continuity for Bezier Curves
次へ
2d Affine Transformations
新しい教材
Hyperbolic Paraboloid
အခြေခံ data အခေါ်အဝေါ်များ
z`]]
bewijs stelling van Pythagoras
גיליון אלקטרוני להעלאת נתוני בעיה ויצירת גרף בהתאם
教材を発見
Exploring Slope
DerivativeTangentNormal
Volume of a Cylinder Inscribed in a Cone
GeoGebra AR - IntroDeck
Morgan and Avery: Angle Side Side
トピックを見つける
中線
外接円
統計
整数
角