구글 클래스룸
GeoGebra
지오지브라 클래스룸
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구글 클래스룸
GeoGebra
지오지브라 클래스룸
개요
Mathematics of Computer Graphics
Affine Transformations
Lines of Sight
Three Color Models
Bezier Curves
Mathematics of Computer Graphics
저자:
Larry Riddle
주제:
곡선 개형
,
수학
,
다항함수
,
대칭
,
회전
,
기하변환
These apps were developed to be used in conjunction with the textbook "An Introduction to the Mathematics of Computer Graphics" by Nathan Carter, Bentley University.
목차
Affine Transformations
2d Affine Transformations
3d Affine Transformations
Lines of Sight
Line of Sight Demo
Transformation Principle
Three Color Models
RGB Color Model
CMY Color Model
RGB/HSV Color Converter
Bezier Curves
Cubic Bezier Curve via Vectors
Cubic Bezier Curve via Control Points
3d Cubic Bezier Curves
General Bezier Curves
de Casteljau's algorithm
Bernstein Polynomials
Continuity for Bezier Curves
다음
2d Affine Transformations
새 자료
Slope of a Straight Line: Run and Rise
Bottema's Theorem
Parallel or Not? (V2)
Ellipse as Envelope - Correspondence Method
Stairs (Optical Illusion)
자료 찾기
Use integral to fill the special area
stage2
Two triangles... equal?
переріз 199
optique_lentilleConvergente
주제 찾기
나눗셈
합동
다각형
곡면
미분(미적분학)