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GeoGebra
GeoGebra 教室
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Google Classroom
谷歌课堂
GeoGebra
GeoGebra 教室
概述
Mathematics of Computer Graphics
Affine Transformations
Lines of Sight
Three Color Models
Bezier Curves
Mathematics of Computer Graphics
作者:
Larry Riddle
主题:
曲线构图
,
数学
,
多项式函数
,
反射
,
旋转
,
几何变换
,
平移
These apps were developed to be used in conjunction with the textbook "An Introduction to the Mathematics of Computer Graphics" by Nathan Carter, Bentley University.
内容目录
Affine Transformations
2d Affine Transformations
3d Affine Transformations
Lines of Sight
Line of Sight Demo
Transformation Principle
Three Color Models
RGB Color Model
CMY Color Model
RGB/HSV Color Converter
Bezier Curves
Cubic Bezier Curve via Vectors
Cubic Bezier Curve via Control Points
3d Cubic Bezier Curves
General Bezier Curves
de Casteljau's algorithm
Bernstein Polynomials
Continuity for Bezier Curves
下一页
2d Affine Transformations
新资源
အခြေခံ data အခေါ်အဝေါ်များ
Geometric linkage
Function Machine
Learn to Prove: Kite
Dividing a 3-digit number by a 1-digit number (1)
发现资源
Sections de cônes et de cylindres
cycloid2
Triangle Activity 03
Reptiles, M.C.Escher, 1943, lithograph
Συνάρτηση Πιθανότητας Κατανομής Poisson
Inner Orthoptic of an ellipse
发现主题
微积分
对称
圆
数字
矩形