Google Classroom
Google Classroom
GeoGebra
Aula GeoGebra
Valideu-vos
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Google Classroom
Google Classroom
GeoGebra
Aula GeoGebra
Esbós
Mathematics of Computer Graphics
Affine Transformations
Lines of Sight
Three Color Models
Bezier Curves
Mathematics of Computer Graphics
Autor:
Larry Riddle
Tema:
Esbòs de corba
,
Matemàtiques
,
Funcions polinòmiques
,
Reflexió
,
Rotació
,
Transformacions geomètriques
,
Translació
These apps were developed to be used in conjunction with the textbook "An Introduction to the Mathematics of Computer Graphics" by Nathan Carter, Bentley University.
Taula de continguts
Affine Transformations
2d Affine Transformations
3d Affine Transformations
Lines of Sight
Line of Sight Demo
Transformation Principle
Three Color Models
RGB Color Model
CMY Color Model
RGB/HSV Color Converter
Bezier Curves
Cubic Bezier Curve via Vectors
Cubic Bezier Curve via Control Points
3d Cubic Bezier Curves
General Bezier Curves
de Casteljau's algorithm
Bernstein Polynomials
Continuity for Bezier Curves
Següent
2d Affine Transformations
Nous materials
What Do You See?
希尔伯特曲线
Parabolas, Lines and Nomograms
Absolute Value Functions f(x)=a |x - h| + k
Quadrant Illustrator 2
Descobriu materials
Angles associated with parallel lines
Parabola Exploration (Baseball), Algebra 1
cuboid
Down by the Bay 2.0
Properties of Squares
Descobriu Temes
Rombe
Plans
Quadrilàters
Sinus
Cosinus