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Kapitel

  1. Transformation of 2d figures
    1. Translation of 2D shapes by a given translation Vector

Transformation of 2d figures

Autor:user3122

  • Translation of 2D shapes by a given translation Vector

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Translation of 2D shapes by a given translation Vector

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  • Select an object for a time to start a command. Light
  • Billard V5.2 and V6
  • montecarlo circles 5
  • Average Value of a Function
  • Prism Drawn in 2-Point Perspective

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  • Addition formula for sine
  • Limit Ex3
  • Familia 3
  • Translation Screensaver

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  • Polygone und Vierecke
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  • Lineare Gleichungen
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