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Quick Modeling of a Bench Within GeoGebra AR
Autor:
Tim Brzezinski
Here, we quickly model a bench within GeoGebra Augmented Reality. Note how changing the amplitude of this sinusoidal surface helps us quickly achieve building a better virtual model of this bench.
Quick Demo
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z`]]
Slope Between 2 Points (Phase 2)
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Trammel of Archimedes Art
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Derivative of f(x)=sin(x)
distance #2 HW
Inv. 4-1 - Connecting Congruent Polygons
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