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Outline
Volume
Cross Sections
Transforming 2D to 3D
Review Area
Prisms & Cylinders
Pyramids & Cones
Volume
Author:
karen.handy
Topic:
Volume
Table of Contents
Cross Sections
Cylinder
Pyramid
Cone
Prism
Sphere
Pentagonal Prism
Hexagonal Prism
Rectangular Prism
Cube
Cube 2.0
Transforming 2D to 3D
Triangle Rotation
Rectangle Rotation
Rotating a Circle
Cavalieri's Principle
Review Area
Regular Polygons
Prisms & Cylinders
V = Bh
Cavalieri's Principle
Pyramids & Cones
Opening a Cube
TriSect
Cone Volume
Square Pyramid
Rectangular Pyramid
Triangular Pyramid
Cavalieri's Principle
Next
Cylinder
New Resources
Double Rodin Coil Style Torus
Linear Systems + Relationships Between Coefficients and Solutions
Select an object for a time to start a command. Light
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Discover Resources
Hexagon
Perp Bisector Changed
Start, Copy Segment
Numerical Lab
Perspective
Discover Topics
Mathematics
Incircle or Inscribed Circle
Geometry
Curve Sketching
Coordinates