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PacMan for beginner
Author:
user5346
Düz bir çizgi üzerindeki noktalara yiyebilen bir PacMan , hareket etmesi için apsis değişkenini değiştirmek gerekiyor.
GeoGebra
New Resources
koch tool
The black friday GeoGebra :)
Function Art 3D - Pawn
Nefroida
Science Park 1
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Untitled
สมการเชิงเส้น
MT2-05-P2a-XT1 Explore Properties of Perpendicular Bisectors
New Fly Problem
basic derivative rule
Discover Topics
Scatter Plot
Rhombus
Logic
Trigonometric Functions
Pie Chart or Circle Chart