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LuisDaBoss
GeoGebra
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Using Experimental Probability to Estimate π - Monte Carlo Method
Prism Drawn in 1-Point Perspective
Reflection Across 2 Parallel Lines
Circle Passing Through 3 Points
Volume by Disk/Washer around y
Opdag Ressourcer
exploring quadratics 2.0
Ellipse: Magic Sum = ? (V2)
Solution to Problem 10a from Section 1.3
barycentric coordinates
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Vektorer 3D (tredimensionelle)
Geometriske flytninger
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