Un pavage de Truchet étendu généré avec #pyggb

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 # 12/12/2024 # Un pavage (ou motif) de Truchet étendu. from random import* from math import* # les 2 types de tuiles # avec du bleu dans le coin supérieur gauche et le coin inférieur droit: def t11(x,y): A = Point(x,y,is_visible = False) B = Point(x+1,y,is_visible = False) C = Point(x+1,y+1,is_visible = False) D = Point(x,y+1,is_visible = False) E = Point(x+0.5,y,is_visible = False) F = Point(x+1,y+0.5,is_visible = False) G = Point(x+0.5,y+1,is_visible = False) H = Point(x,y+0.5,is_visible = False) p1 = Polygon([A,E,F,C,G,H],color="yellow",opacity=1,line_thickness=0) p2 = Polygon([E,B,F],color="blue",opacity=1,line_thickness=0) p3 = Polygon([H,G,D],color="blue",opacity=1,line_thickness=0) def t12(x,y): A = Point(x,y,is_visible = False) B = Point(x+1,y,is_visible = False) C = Point(x+1,y+1,is_visible = False) D = Point(x,y+1,is_visible = False) E = Point(x+0.5,y,is_visible = False) F = Point(x+1,y+0.5,is_visible = False) G = Point(x+0.5,y+1,is_visible = False) H = Point(x,y+0.5,is_visible = False) p1 = Polygon([E,B,F,G,D,H],color="blue",opacity=1,line_thickness=0) p2 = Polygon([A,E,H],color="yellow",opacity=1,line_thickness=0) p3 = Polygon([F,G,C],color="yellow",opacity=1,line_thickness=0) # les 2 types de tuiles # avec du jaune dans le coin supérieur gauche et le coin inférieur droit: def t21(x,y): A = Point(x,y,is_visible = False) B = Point(x+1,y,is_visible = False) C = Point(x+1,y+1,is_visible = False) D = Point(x,y+1,is_visible = False) E = Point(x+0.5,y,is_visible = False) F = Point(x+1,y+0.5,is_visible = False) G = Point(x+0.5,y+1,is_visible = False) H = Point(x,y+0.5,is_visible = False) p1 = Polygon([A,E,F,C,G,H],color="blue",opacity=1,line_thickness=0) p2 = Polygon([E,B,F],color="yellow",opacity=1,line_thickness=0) p3 = Polygon([H,G,D],color="yellow",opacity=1,line_thickness=0) def t22(x,y): A = Point(x,y,is_visible = False) B = Point(x+1,y,is_visible = False) C = Point(x+1,y+1,is_visible = False) D = Point(x,y+1,is_visible = False) E = Point(x+0.5,y,is_visible = False) F = Point(x+1,y+0.5,is_visible = False) G = Point(x+0.5,y+1,is_visible = False) H = Point(x,y+0.5,is_visible = False) p1 = Polygon([E,B,F,G,D,H],color="yellow",opacity=1,line_thickness=0) p2 = Polygon([A,E,H],color="blue",opacity=1,line_thickness=0) p3 = Polygon([F,G,C],color="blue",opacity=1,line_thickness=0) # Dessin du motif def dessin(n): for y in range(n): for x in range(n): a = randint(1,2) if (x+y)%2==0: if a==1: t11(x,y) else: t12(x,y) else: if a==1: t21(x,y) else: t22(x,y) ################### Exécution ########################## n = 10 # nombre de lignes et de colonnes fond = Polygon(Point(-1,-1,is_visible=False),Point(n+1,-1,is_visible=False),4 ,opacity=1,color="white",line_thickness=0) dessin(n)