Polar Battleship

Play with a partner. Set up YOUR FLEET by dragging the colored ship points to new locations. Make sure the ships lie along grid lines. When your opponent makes a guess, enter it on YOUR FLEET screen. When you make a guess, enter it on YOUR OPPONENT'S FLEET screen. Enter coordinates in the form (radius; angle). If the angle is in degrees, use the degree symbol. If you get a HIT, plot a new point "HIT = (radius;angle)" so you will know it is a hit.
Remember: A point on the polar grid can be represented in many different ways. Practice using both positive and negative radii and angles when giving your points.