# Warm Up: Creating Surfaces of Revolution (2)

## Move points A and B (on the right) and move the slider(s) on the left to create a cylinder whose height is equal to its radius.

## Move points A and B (on the right) and move the slider(s) on the left to create a cylinder whose height is double its radius.

## Move points A and B (on the right) and move the slider(s) on the left to create a cone whose radius is triple its height.

## Move points A and B (on the right) and move the slider(s) on the left to create the same cone you did above. Yet this time, flip this cone upside down.

## Interact with the points and sliders to create a pet-food bowl whose bottom radius = 4 units, top radius = 3 units, and height = 2 units.

## Interact with the points and sliders to create a flat, circular disc whose radius is 3 units and is"floating in midair" 2 units above the grid.

## Interact with the points and sliders to create two cones so that the apex (sharp point) of each one is located at (0,0,0).

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