Move points A and B (on the right) and move the slider(s) on the left to create a cylinder whose height is equal to its radius.

GeoGebra

Move points A and B (on the right) and move the slider(s) on the left to create a cylinder whose height is double its radius.

GeoGebra

Move points A and B (on the right) and move the slider(s) on the left to create a cone whose radius is triple its height.

GeoGebra

Move points A and B (on the right) and move the slider(s) on the left to create the same cone you did above. Yet this time, flip this cone upside down.

GeoGebra

Interact with the points and sliders to create a pet-food bowl whose bottom radius = 4 units, top radius = 3 units, and height = 2 units.

GeoGebra

Interact with the points and sliders to create a flat, circular disc whose radius is 3 units and is"floating in midair" 2 units above the grid.

GeoGebra

Interact with the points and sliders to create two cones so that the apex (sharp point) of each one is located at (0,0,0).