Constructing Structure
Overview
- Point A can be moved freely. Point A is called an independent object since its position does not depend on other objects.
- Moving point A makes Segment 1 change to keep A as its endpoint. Segment 1 depends on point A.
- Point B is also independent and can be moved freely.
- Moving point B does not change Segment 1.
Single Segment
Four segments
What restrictions apply to the endpoints of Segment 1?
What restrictions apply to the endpoints of Segment 2?
What restrictions apply to the endpoints of Segment 3?
What restrictions apply to the endpoints of Segment 4?
Four Squares
Describe the features of the quadrilateral that are preserved when you drag A, B, C, and D.
Describe the features of the quadrilateral that are preserved when you drag A, B, C, and D.
Describe the features of the quadrilateral that are preserved when you drag E, F, G, and H.
Describe the features of the quadrilateral that are preserved when you drag E, F, G, and H.
Describe the features of the quadrilateral that are preserved when you drag I, J, K, and L.
Describe the features of the quadrilateral that are preserved when you drag I, J, K, and L.
Describe the features of the quadrilateral that are preserved when you drag M, N, O, and P.
Describe the features of the quadrilateral that are preserved when you drag M, N, O, and P.
Your Turn
- Points A, B, and C which are independent objects.
- Draw the segments AB and BC.
- Create a line parallel to AB passing through C.
- Create a line parallel to BC passing through A.
- Mark the intersection of the lines from steps 3 and 4 Call that point D.
- Hide the two lines from steps 3 and 4.
- Create the polygon (not just the segments) ABCD.
- Use the drag test to check that ABCD remains a parallelogram.
- Mark the midpoints of segments AB, BC, CD, and DA. Call those midpoints E, F, G, H respectively.
- Create the polygon EFGH.
- Show the measurements for the side-lengths and angles of EFGH.