$\text{NEW NUMBERS}$

\text{Move the decimal points to change the value of the decimals.}

\text{\textbf{Solution:}\\
This is the solution text}

This is alt Empty text

This is alt One Solution text

This is alt Two solutions text

#252525

#4D4D4D

#006758

#B00020

#252525

#757575

#949494

#E44461

#DA2570

#E66B9E

#3A6ED6

#5991FF

#008475

#0F8538

#00a83c

#5145A8

#6557D2

#8575FF

#903D14

#BD6C43

#C75000

#E07415

#eeeeee

Slot1b = (-2, 5)
Slot1a = (-3, 5)
slots1: {Slot1a, Slot1b}
Point1 = Point(slots1)
posPoint1 = IndexOf(Point1, slots1)
questionCount: 01
randomList1 = Shuffle(Sequence[11, 99] \ Sequence[(10 * n), n, 1, 9])
randomNum1: randomList1(1 + Mod[questionCount, Length[randomList1]])
Slot2b = (-2, 2)
Slot2a = (-3, 2)
slots2: {Slot2a, Slot2b}
Point2 = Point(slots2)
posPoint2 = IndexOf(Point2, slots2)
randomList2 = Shuffle(Sequence[9])
randomNum2: randomList2(1 + Mod[questionCount, Length[randomList2]])
Blue = (-5.32, 4.5)
SuccessGreen = (-5.28, 3.68)
WarningOrange = (-5.2, 2.86)
ErrorRed = (-5.32, 2.04)
Purple = (-5.34, 1.12)
GrayMed = (-5.34, 0.32)
GrayDark = (-5.36, -0.7)
showButtonNew = true
AppSize = Corner(5)
LineStyleExample = Line((0, 0), (1, 1))
altIndex: 1
altText = Element({altEmpty, altOneSolution, altTwoSolutions}, altIndex)
case1: {If[posPoint1 ≟ 2, "", "0"], Text[floor(randomNum1 / 10)], Text[Mod[randomNum1, 10]]}
case2: {If[posPoint2 ≟ 2, "", "0"], "0", Text[randomNum2]}
rhs1a: "=\dfrac{" + (LaTeX[randomNum1]) + "}{100}"
rhs1b: "=" + (LaTeX[case1(2)]) + "\frac{" + (LaTeX[case1(3)]) + "}{10}"
rhs2a: "=\frac{" + (LaTeX[randomNum2]) + "}{100}"
rhs2b: "=\frac{" + (LaTeX[randomNum2]) + "}{10}"
rhs2: ("" * Element[{rhs2a, rhs2b}, posPoint2])
rhs1: "" + (LaTeX[Element[{rhs1a, rhs1b}, posPoint1]]) + ""
case1Text = Sequence(Text[case1(k), Slot1a + (-1.5 + k, -0.1), true, true, 0], k, 1, 3)
case2Text = Sequence(Text[case2(k), Slot2a + (-1.5 + k, -0.1), true, true, 0], k, 1, 3)
pixelsRight_{1}: 16
pixelsLeft_{1}: 16
pixelsBottom_{1}: 16
pixelsTop_{1}: 16
borderBox_{1} = Polygon(Zip[PixelsToPoint[Corner[1], Corner[3], Corner[5], CLIPBOARDmagicSTRINGA], CLIPBOARDmagicSTRINGA, {(pixelsLeft_{1}, pixelsTop_{1}), (pixelsLeft_{1}, y(Corner[5]) - pixelsBottom_{1}), Corner[5] - (pixelsRight_{1}, pixelsBottom_{1}), (x(Corner[5]) - pixelsRight_{1}, pixelsTop_{1})}])

Tool: PixelsToPoint
PixelsToPoint(Corner1,Corner3,Corner5,PixelCoords)
Input: Corner1, Corner3, Corner5, InputPixels
Output: OutputPoint

InputPixels: (100, 200)
xRight: x(Corner3)
xLeft: x(Corner1)
yTop: y(Corner3)
yBottom: y(Corner1)
yCoord: yTop - (y(InputPixels) / y(Corner5) * (yTop - yBottom))
xCoord: (x(InputPixels) / x(Corner5) * (xRight - xLeft)) + xLeft
OutputPoint: (xCoord, yCoord)

Tool: PixelsToPoint (command PixelsToPoint1)
PixelsToPoint(Corner1,Corner3,Corner5,PixelCoords)
Input: Corner1, Corner3, Corner5, InputPixels
Output: OutputPoint

InputPixels: (100, 200)
xRight: x(Corner3)
xLeft: x(Corner1)
yTop: y(Corner3)
yBottom: y(Corner1)
yCoord: yTop - (y(InputPixels) / y(Corner5) * (yTop - yBottom))
xCoord: (x(InputPixels) / x(Corner5) * (xRight - xLeft)) + xLeft
OutputPoint: (xCoord, yCoord)